Music made for the upcoming multiplayer-game “Hirt” by Basil Suter and David Hunziker. The music is adaptive and reacts to player health and a mysterious parameter called “sheep”. The video is me demoing some of the music in FMOD. Watch as I turn the knobs on top of the screen. Intensity, pause and sheep. At the end is a short demo of the music for the intro screen.

Hirt Screenshot